Introduction to UX design
Design from the user's side: understand people and their tasks, map the flow, build a clickable prototype and improve it with real tests.
- hours
- 24
- units
- 4
- lessons
- 24
- Certificate level
- 3
About this course
Design from the user's side: understand people and their tasks, map the flow, build a clickable prototype and improve it with real tests.
Who it is for
Designers, developers, product people and career changers moving into UX.
Paces
Standard · Flexible
What you will be able to do
- Describe users and their tasks
- Map a user flow
- Sketch and build a clickable prototype
- Test a prototype with users and improve it
Curriculum
4 units · 24 topics · 24 hours
01Users and tasks6 lessons · 6 hours
Outcome: Describe users and their tasks
- L01What UX is and is not60 min
- L02Planning user research60 min
- L03Interviewing users60 min
- L04Personas and jobs to be done60 min
- L05Problem statements60 min
- L06Competitor review60 min
- ✓Unit check: show this outcome with evidence
02User flows6 lessons · 6 hours
Outcome: Map a user flow
- L07Journey maps60 min
- L08Task flows60 min
- L09Information architecture60 min
- L10Card sorting60 min
- L11Navigation patterns60 min
- L12Edge cases and errors60 min
- ✓Unit check: show this outcome with evidence
03Prototyping6 lessons · 6 hours
Outcome: Sketch and build a clickable prototype
- L13Sketching screens60 min
- L14Wireframes60 min
- L15UI patterns and components60 min
- L16Building a clickable prototype60 min
- L17Microcopy and content60 min
- L18Accessibility in design60 min
- ✓Unit check: show this outcome with evidence
04Testing and iterating6 lessons · 6 hours
Outcome: Test a prototype with users and improve it
- L19Planning a usability test60 min
- L20Running a test session60 min
- L21Synthesising findings60 min
- L22Prioritising changes60 min
- L23Writing a design rationale60 min
- L24Capstone: prototype and rationale60 min
- ✓Unit check: show this outcome with evidence
How each live lesson runs
Every topic is one live lesson of an hour. Your instructor and mentor are AI, and they say so.
Whiteboard · Idea
What UX is and is not
- Odile Calloway explains one idea at a time on the whiteboard, in plain words.
How you are assessed
What you hand in
A clickable prototype and a short rationale
Final check
Prototype for a brief with a written rationale
Certificate level 3
You showed the skill
Your evidence was assessed against the course's standard, and a person signs this certificate.
Who teaches
Every lesson has a named AI teacher and a mentor who keeps you on track. Both are AI, and every screen says so.
- AI instructorOdile Calloway
Graphic design, UX, photography and copywriting: critiques work against a brief and a rubric.
- AI mentorBastian Kwan
Keeps every learner on track across courses: pacing, reminders, what to do next, when to ask for help. Never gives answers to the check.
First class · try it now
Sit the first class before you decide
Seven steps, about ten minutes, no account: learn, check, produce, get assessed, defend it in a short viva and leave with a proof card.
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